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June 27, 2011
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:iconseothen:
Samurai Robot. SAMbot.
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:iconseothen:
I played some of Awaken, nice work - if you wanna coordinate on a game let me know, I like where you're going with things.
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:iconkeithdraws:
~keithdraws Aug 16, 2011  Professional Digital Artist
Way better.. very cool.
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:iconseothen:
I thank ya!
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:iconxxxoudyxxx:
~xXxOUDYxXx Jul 14, 2011  Hobbyist Traditional Artist
nice work!
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:iconseothen:
I thank ya!
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:iconaeoline:
~Aeoline Jun 28, 2011  Professional General Artist
can you make it look more like the Robot Samurai?
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:iconseothen:
It would be a case of going back through the 7 different animation types (everything's a GIF, even though compiled in Flash), so 40+ frames, and modifying each. I took the artistic freedom bit kinda literally. ;)

What I'd suggest is to identify within your own work the defining, necessary elements of what you'd call your Robot Samurai. I can see in your different drawings that there is an element of traditional clothing to them, so I'd include that if that's partially what defines the look for you. This is mostly a sample, you can use it if you'd like, just to show to potential interested parties.
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:iconaeoline:
~Aeoline Jun 29, 2011  Professional General Artist
no you did good. and so quickly. have you ever done anything like a Ray Man concept? Side Scroller type game?
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:iconseothen:
I've heard of Rayman so I just looked it up on Wikipedia and saw some gameplay footage on Youtube. It's slickly animated and has a great visual design to it but honestly I'm not one for jump puzzle solving; I really just want to blow things up in my games. lol

I do like a strategic element to games though, and definitely love it when RPG elements get incorporated, so my ideal sidescroller would be something along the lines of the old Ghosts 'n Goblins, with inventory management and leveling up.

Actually, I didn't even think I'd get these animations done over the weekend, because on Friday a friend introduced me to the game Gemcraft... but Sunday I told myself to sit down and get this done. :D
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